Author Topic: Redux Mod for Black & White 2  (Read 4233 times)

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Offline ger4

  • March 2018
  • 8 Posts
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Re: Redux Mod for Black & White 2
« Reply #15 on: Aug 29, 2018, 03:06 pm »
Can you maybe add in the vortex made by willy

http://www.bwfiles.com/files/file.php?id=1434

The mod author tends to respond more quickly here https://www.moddb.com/mods/bw2-redux

Offline Boxhead

  • March 2016
  • 16 Posts
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Re: Redux Mod for Black & White 2
« Reply #16 on: Mar 01, 2019, 05:22 pm »
Can you maybe add in the vortex made by willy

http://www.bwfiles.com/files/file.php?id=1434

Hello, sorry for forgetting to answer, but better late than never  :yes
I originally wanted to include the vortex script in my mod, but I made some bad experiences with the persistent data function in black & white 2 which can crash the game for some people which is one of the main reasons why I didn't included his script yet.

Another topic I wanted to point out: Because I saw some bw2 modders being active since I started bw2 modding, I want to make my project open source: https://github.com/Boxhead78/Black-White-2-Redux
It includes ALL scripts I made, including land 1 to 11 (land 12 wip), all global scripts (such as the script which increases influence with villagers, or increase platoons levels with armories), and of course the skirmish mode I wrote and the god-engine which I modified quite a lot.
However these weren't intended to be open source so I didn't document it too well, also some scripts might not work outside of the Redux mod. But I hope these will still help if someone decides to start bw2-modding or is interested in modding this game.



Offline Boxhead

  • March 2016
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Re: Redux Mod for Black & White 2
« Reply #17 on: Mar 12, 2019, 04:06 pm »
Hello all, I'm currently working on getting the my own adaptation of the botg-campaign into bw2 and want to share some screenshots here:

Cutscene introducing the enemy creature:


Japanese town conquered by the aztecs + Ghosts!


I also had a look at the unused ballista, quite funny to see it first time ingame, even though it's not textured